I handle all aspects of audio for games, including music composition, sound design (effects and ambience), and coaching and recording voice talent.
Here's a grand orchestral theme for a medieval game:
This piece is for a game intro where a peaceful fantasy world looks up to see the arrival of an alien mothership:
This looping track scores an upbeat racing level:
I designed this full set of sounds – interface sounds, fighting, shooting, driving, mechanical noises, achievements – for an iPad game.
SOUNDSCAPES / AMBIENCE
These sounds were create as backdrops to environments in games.